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Feb 10


Dec 15, 2025


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Nov 7, 2025


Oct 23, 2025


Oct 21, 2025


Oct 15, 2025


Jun 6, 2025


Feb 13, 2025

At Tipton Green, Computing is exciting, creative and full of discovery! Using the NCCE Teach Computing curriculum, we equip our pupils with the skills and confidence they need to thrive in a digital world.
Children learn to explore, design and problem solve as they develop their understanding of programming, digital skills and how technology works. We place a strong focus on online safety, helping every child become a responsible and confident digital citizen.
Across the school, our learners are:
• Confident users of technology
• Safe and responsible online
• Curious and enthusiastic, always ready to try new ideas
Through fun, hands on experiences, we inspire children to become creative thinkers who enjoy using technology to learn, communicate and shape their world.

Computing Across the School:
At our school, Computing is fun, creative and full of opportunities to explore the digital world! Using the NCCE Teach Computing curriculum, pupils build confidence, curiosity and independence as they learn to use technology safely and responsibly. Our lessons are practical, engaging and designed to spark a love of computing across all year groups.
Here’s what our Key Stage 2 learners get up to each year:

Year 3 is all about discovering how technology works and beginning to create exciting digital content. Children learn how computers connect, make their own stop‑frame animations, try out sound‑based programming, and experiment with desktop publishing.
Computing systems & networks – Connecting computers
Creating media – Stop‑frame animation
Programming A – Sequencing sounds
Data & information – Branching databases
Creating media – Desktop publishing
Programming B – Events and actions in programs
In Year 4, pupils take a closer look at how the internet works and dive deeper into digital creation. They produce their own audio, learn how to edit photos, and collect real data using digital tools. They also start using repetition in programming to build more sophisticated projects.
Computing systems & networks – The Internet
Creating media – Audio production
Programming A – Repetition in shapes
Data & information – Data logging
Creating media – Photo editing
Programming B – Repetition in games
Year 5 learners take big leaps in independence as they explore systems and searching, create their own videos, and work with vector graphics. They handle more complex data and use selection in programming — making their programs respond intelligently to decisions.
Computing systems & networks – Systems and searching
Creating media – Video production
Programming A – Selection in physical computing
Data & information – Flat‑file databases
Creating media – Vector graphics
Programming B – Selection in quizzes
By Year 6, children are ready to tackle advanced computing skills that prepare them for secondary school. They learn how we communicate online, design web pages, create 3D models, master variables in programming and experiment with sensing technologies. The Micro:bit unit also helps them build confidence for future computing challenges.
Computing systems & networks – Communication and collaboration
Creating media – Web page creation
Programming A – Variables in games
Data & information – Introduction to spreadsheets
Creating media – 3D modelling
Programming B – Using the Micro:bit